A permanent exhibition of experimental animation on display daily at the Media Art Nexus consists of a series of six experimental works made with reactive audio and real-time animation software. The Rose was programmed as an animated pin-screen, using Claude Debussy’s Clair de Lune, to create a responsive audio painting.
Quantonium, a generative animation that reflects on the physicality of matter, time, and space.
I Wish, uses Twitter and the search term I wish to explore the intimacy of personal commentary through the poetics of social media phenomenon.
NTU Beat and Spheres Vision are both responding to sound, the viewer’s motion and colors in an environment. MAN has exhibited these series of animation locally in Singapore and internationally.
Mark Chavez, is an award-winning animator, artist, educator, and entrepreneur, and an animation industry veteran. He is a member of the ASIFA (Association Internationale du Film d’Animation / International Animated Film Association), a former Art Gallery Chair of the SIGGRAPH Asia 2013 conference in Hong Kong and Educators Program Chair SIGGRAPH Asia 2008. In 2008 he was granted major funding from the National Research Foundation / Media Development Authority of Singapore to establish research in the School of Art, Design & Media at Nanyang Technological University. The capstone of that work, an innovative short film [Vengeance + Vengeance] screened at 21 international film festivals and competitions. He received 12 awards for the film and supporting research.
Mark has developed systems and techniques for animation in many different media including laser light and computer graphics. His work at studios such as Tokyo Broadcasting System Vision, Acclaim Entertainment DreamWorks SKG and Rhythm and Hues Studios in Playa Vista. He has worked on numerous big budget, award-winning animated and live-action films. Animation industry veteran and founding faculty at Nanyang Technological University’s School of Art, Design and Media’s Digital Animation area he is currently based in Singapore and Los Angeles and is consulting on game-based Ed Tech start-up and creating interactive/reactive artworks for public art installations.